VR Video Game Design & Development

I teach Virtual Reality Video Game Design & Development at The Out-of-Door Academy, an independent college-prep high school.

I Was A Guest On Green Bridge Investing: Talking Markets
I was invited to speak about video game stocks and the games industry on the investing show Talking Markets With Marc and Andrew. It was a ton of fun and I had a great time …
The Aesthetics of Play Homework
In class, one of your classmates presented a video on the Aesthetics of Play. For each one (listed below) please come up with one game you know that delivers on that aesthetic. Then explain why that game …
Pre-Development Homework
Watch this video and learn about why it's so important to plan before you begin you start building your game. https://www.youtube.com/watch?v=ukADFPuscG8 Then, think of a game you played that disappointed you in some way: unclear …
Remember Last Semester?
(Honors refresher assignment.) Welcome back! It's time to see if you guys remember anything you learned from last semester! And the best way to show you know something is to teach it! Right? At least …
Bartle’s Taxonomy Homework
Pick a game you like and classify what type of player you are according to Bartle's Taxonomy. Explain why in 2-3 sentences. If you want a more detailed explanation than what we went over in …
Virtual Reality Video Game Design & Development Syllabus (Fall 2020)
V1.1 – 28 August 2020 Time: H-PeriodLocation: STEM CenterInstructor: Mr. Delgado ([email protected]) Course Description: This course blends computer science and visual art by teaching students how to develop Virtual Reality (VR) video games. The course …
Advanced Honors Video Game Design/Development (Online)
Summer 2020(link to school website) Grade: Entering Grades 10-12One Semester Course – 1/2 creditCost: $625/class          Dates: Monday, June 15- Friday, July 10Times: 1:00 pm – 3:00 pm on Monday, Wednesday, and Friday, with individual check-ins …
Game 1: Can’t Touch This (Basic Object Interactions)
14 February 2020 – 6 March 2020 Time: 2 Weeks (5 class periods) Purpose: To understand the fundamentals of Unreal Engine 4, Blender, and game design. Skills You Will Build: Writing a game design documentUsing …
Homework 4: Off To The Races!
It's finally time to start our first project! You were assigned groups today, so talk with your partner this weekend to get 3 unique fleshed out ideas ready for Tuesday. Know what the core play …
Homework 3: Color Palettes
Make 3 color palettes and submit screenshots of them (with the specific hex value for the color).Use https://coolors.co/ to make them.Also include written descriptions of your color pallets to explain their purpose in a game and why …
Homework 2: Aesthetics Of Play
Due 27 January 2020 Watch the video by Extra Credits 'Aesthetics of Play – Redefining Genres in Gaming' (linked below).Think of a game you enjoy (it can't be one of the ones referenced in the …
Classwork: Pre-Development Practicum (Designing A Video Game)
One student per group must submit the design documentation you worked on in class on Thursday (the 16th). This must be pasted in or uploaded as a document, do not send me a link to …
Homework 1: Video Game Ideas
Due 16 January 2020 Think of 3 distinct (very different from each other) ideas for video games that you and your partner could flesh out for the pre-development assignment on Thursday. These do not have …
Virtual Reality Video Game Design & Development Syllabus (Spring 2019)
V1.0 – 9 January 2019 Time: G-PeriodLocation: STEM CenterInstructor: Mr. Delgado ([email protected]) Course Description: This course blends computer science and visual art by teaching students how to develop Virtual Reality (VR) video games. The course …