In class, one of your classmates presented a video on the Aesthetics of Play. For each one (listed below) please come up with one game you know that delivers on that aesthetic. Then explain why that game delivers on that aesthetic in 1-3 sentences. Descriptions cannot just be “because it uses X,” explain yourself fully. In the…
Tag: Homework
Pre-Development Homework
Watch this video and learn about why it’s so important to plan before you begin you start building your game. Then, think of a game you played that disappointed you in some way: unclear instructions bad pay-off at the end of the story confusing mechanics introduced at the end of the game Name the game,…
Remember Last Semester?
(Honors refresher assignment.) Welcome back! It’s time to see if you guys remember anything you learned from last semester! And the best way to show you know something is to teach it! Right? At least I hope that’s what professional game designers think when they see me… Anyway, select an intro topic all the students…
Bartle’s Taxonomy Homework
Pick a game you like and classify what type of player you are according to Bartle’s Taxonomy. Explain why in 2-3 sentences. If you want a more detailed explanation than what we went over in class, please check out the video below. Branch about Gamers Your browser is really old, so this site may not…
Homework 4: Off To The Races!
It’s finally time to start our first project! You were assigned groups today, so talk with your partner this weekend to get 3 unique fleshed out ideas ready for Tuesday. Know what the core play aesthetics each idea will deliver on, and make sure your idea is something you can finish in 2 weeks. No…
Homework 3: Color Palettes
Make 3 color palettes and submit screenshots of them (with the specific hex value for the color). Use https://coolors.co/ to make them. Also include written descriptions of your color pallets to explain their purpose in a game and why they look good together (Are they complementary? Are they similar in tone? Are they all a bit washed…
Homework 2: Aesthetics Of Play
Due 27 January 2020 Watch the video by Extra Credits ‘Aesthetics of Play – Redefining Genres in Gaming’ (linked below). Think of a game you enjoy (it can’t be one of the ones referenced in the video or from last class). List the core play aesthetics of that game and describe why the game delivers…
Homework 1: Video Game Ideas
Due 16 January 2020 Think of 3 distinct (very different from each other) ideas for video games that you and your partner could flesh out for the pre-development assignment on Thursday. These do not have to be VR game ideas. You must submit your 3 ideas before class on Thursday. The assignment closes at 10:40am. You need…