Game 1: Can’t Touch This (Basic Object Interactions)

14 February 2020 – 6 March 2020 Time: 2 Weeks (5 class periods) Purpose: To understand the fundamentals of Unreal Engine 4, Blender, and game design. Skills You Will Build: Writing a game design document Using Unreal Engine 4 to make a basic VR game Using Blueprint scripting Understanding basic color theory Making and exporting…

Homework 3: Color Palettes

Make 3 color palettes and submit screenshots of them (with the specific hex value for the color). Use https://coolors.co/ to make them. Also include written descriptions of your color pallets to explain their purpose in a game and why they look good together (Are they complementary? Are they similar in tone? Are they all a bit washed…

Classwork: Pre-Development Practicum (Designing A Video Game)

One student per group must submit the design documentation you worked on in class on Thursday (the 16th). This must be pasted in or uploaded as a document, do not send me a link to a google doc. All students in a group should be working together and giving roughly equal input. Both of you will be…

Homework 1: Video Game Ideas

Due 16 January 2020 Think of 3 distinct (very different from each other) ideas for video games that you and your partner could flesh out for the pre-development assignment on Thursday. These do not have to be VR game ideas. You must submit your 3 ideas before class on Thursday. The assignment closes at 10:40am. You need…