Sharktographer
Role:
Project Manager and Level Designer
Tools Used:
Unity, Blender, Maya, Adobe Substance 3D Painter
Platform:
Meta Quest 2
Team Size:
5
Duration:
4 months
Overview
Traverse the seafloor, and learn about creatures of the deep as you try to snap pictures of every unique species.
Sharktographer was made for a special exhibit at The Florida Museum of Natural History. Our goal was to educate attendees about marine life in a fun and engaging virtual reality experience.