31 July 2019 – 9 September 2019 Engine: Unity Language: C#
Your objective: Get info from a notorious casino boss. With over two dozen unique endings, Decay offers an example of how even simple quests can implement meaningful choice and branching paths in the context of a larger game. This game-moment was a challenge to myself: expand out a simple quest into something really complex. You have many different ways to complete your objective and many more ways that things can go wrong.