31 July 2019 – 9 September 2019
Engine: Unity
Language: C#

Your objective: Get info from a notorious casino boss.
With over two dozen unique endings, Decay offers an example of how even simple quests can implement meaningful choice and branching paths in the context of a larger game. This game-moment was a challenge to myself: expand out a simple quest into something really complex. You have many different ways to complete your objective and many more ways that things can go wrong.

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